Adobe Integrated Runtime, also known as Adobe AIR, is a cross-platform run-time system developed by Adobe Systems for building Rich Internet applications (RIA) using Adobe Flash, Apache Flex (formerly Adobe Flex), HTML, and Ajax, that can be run as desktop applications or on mobile devices. The runtime supports installable applications on Windows, Mac OS and some mobile operating systems such as BlackBerry Tablet OS, iOS and Android. It also originally supported Linux, but that support was discontinued.
| This article relies on references to primary sources. (March 2011) |
| Developer(s) | Adobe Systems |
|---|---|
| Initial release | February 25, 2008 |
| Stable release | 3.7.0.2090 (June 11, 2013) [±] |
| Preview release | 3.6.0.5390 (9 December 2012) [±] |
| Development status | Active |
| Operating system | Microsoft Windows OS X Android iOS BlackBerry Tablet OS Linux (Discontinued since v2.6)[1] |
| Platform | IA-32, x64, ARM and MIPS |
| Available in | English |
| Type | Run-time environment |
| License | Freeware (Proprietary)[2] |
| Website | www.adobe.com/products/air/ |
Adobe Integrated Runtime, also known as Adobe AIR, is a cross-platform run-time system developed by Adobe Systems for building Rich Internet applications (RIA) using Adobe Flash, Apache Flex (formerly Adobe Flex), HTML, and Ajax, that can be run as desktop applications or on mobile devices. The runtime supports installable applications on Windows, Mac OS and some mobile operating systems such as BlackBerry Tablet OS, iOS and Android. It also originally supported Linux, but that support was discontinued.
Contents |
With AIR, Adobe intends to provide a versatile runtime-environment that allows existing Flash, ActionScript, or HTML and JavaScript code to construct Internet-based applications that have many of the characteristics of more traditional desktop-like programs. Adobe positions AIR as a browser-less runtime for RIAs that can be deployed onto the desktop, rather than as a full-fledged application framework. An application deployed in a browser does not require installation, while one deployed with AIR requires that the application be packaged, digitally signed, and installed on the user's local file system. This provides access to local storage and file systems, while browser-deployed applications are more limited in where and how data can be accessed and stored.[3]
Adobe AIR internally uses Adobe Flash Player as the runtime environment, and ActionScript 3 as the sole programming language. Flash applications must specifically be built for the Adobe AIR runtime in order to utilize additional features provided, such as file-system integration, native-client extensions, native window/screen integration, taskbar/dock integration, and hardware integration with connected Accelerometer and GPS devices.[4] AIR enables applications to work with data in multiple different ways, including using local files, local SQLite databases (for which AIR has inbuilt support), a database server via web services, or the encrypted local store included with AIR.
The latest version of Adobe AIR, Version 3, contains Adobe Flash Player 11, and is available for Windows (XP and newer) and OS X.[5] Official support for desktop Linux distributions ceased in June 2011 with version 2.6.[6]
In January 2009, Adobe claimed that there were over 100 million installations of Adobe AIR worldwide, and that "the majority of AIR runtime installations occur at the time the first AIR application is installed by a user".[7] Adobe AIR is also included with all downloaded installations of Adobe Reader 9 (released in July, 2008), Adobe Photoshop, Adobe Lightroom, with no option for exclusion either in the download or in the installation.[8]
Adobe AIR applications can be published as native phone applications on certain supported mobile operating systems, such as Android (ARM Cortex-A8 and above[9]) and Apple iOS.[5]
The following table documents Adobe AIR support on mobile operating systems:
| Operating System | Prerequisites | Latest Adobe Flash Player |
|---|---|---|
| Android | Android 2.3+, ARM Cortex-A8+ [10] | AIR 3.6.0.597 (uses Flash Player 11.6)[11] |
| Apple iOS | iOS 4.3 or later | AIR 3.6.0.597 (uses Flash Player 11.6)[12] |
| BlackBerry Tablet OS | None | AIR 3.1 (uses Flash Player 11.1)[13][14] |
Adobe AIR supports Flash applications by running them within a contained Flash Player instance, and HTML/JavaScript/Ajax web applications by running them within the included WebKit rendering engine. Multiple instances of the browser can be started within a single AIR application, but JavaScript content executes with some security limitations.
Adobe has provided a free SDK in order to build AIR applications, known as the AIR SDK. The AIR SDK allows developers to use any text editor such as Notepad++ or FlashDevelop (an IDE) to edit ActionScript source code (.as files), and then build a corresponding AIR application or AIR installer (.air file) from the same.
Adobe provides for AIR HTML/JavaScript development with Adobe Dreamweaver CS5, although any other HTML editor or text editor can be used.[15]
Adobe AIR applications can be built either with the Adobe Flex Framework, or without. The framework is an integrated collection of stylable Graphical User Interface, data manipulation and networking components, and applications built upon it are known as "Flex" applications. Applications built without the framework depend entirely on the developer's own skills and artistic abilities, and are commonly known as "pure ActionScript" projects.
In both methods, developers can access the full Flash Player set of functionalities, including text, vector graphics, bitmap graphics, video, audio, camera and microphone support, among others. Adobe AIR also includes additional features such as file system integration, native extensions, native desktop integration, and hardware integration with connected devices.
Adobe provides two ways of developing AIR applications in ActionScript:
Third-party development environments that target the AIR runtime are also available:
Adobe AIR supports a subset of JavaScript, which does not support dynamic execution of code when running in the application sandbox. According to Adobe, this restriction is designed to prevent malicious remote content from attacking a user's system.[16] Due to this restriction, JavaScript frameworks that make use of dynamic JavaScript functions like eval() were not initially compatible with Adobe AIR. However, several frameworks including Dojo Toolkit,[citation needed] jQuery,[citation needed] and ExtJS[citation needed] were updated to support Adobe AIR's application sandbox. Some frameworks like MooTools were already compatible.[citation needed]
Dreamweaver CS4/CS3 requires an additional extension to compile AIR applications,[17] as does Flash CS3 in the form of an update.[18] The cross-platform nature of the runtime means any HTML editor, coupled with the AIR SDK, can create AIR applications.
Adobe made a public preview release of AIR (then called Apollo) along with a software development kit (SDK) and extension for developing Apollo applications with the Flex framework, on March 19, 2007.
On June 10, 2007, Apollo was renamed to AIR and a public beta release of the runtime was launched. Public beta 2 of AIR SDK was released on October 1, 2007. Public beta 3, was released on December 12, 2007.
Version 1.0 of the Adobe AIR runtime and SDK was released on February 25, 2008.[citation needed]
Version 1.1 of Adobe AIR was released on June 16, 2008. This release included a number of new features including:
In addition, version 1.1 includes support for Microsoft Windows XP Tablet PC Edition and 64-bit editions of Windows Vista Home Premium, Business, Ultimate, and Enterprise.[19]
Adobe AIR 1.5 was released on November 17, 2008. New capabilities included:
Released on February 24, 2009, AIR 1.5.1 was primarily a compatibility update that includes bug fixes and security updates.
Released on July 30, 2009, AIR 1.5.2 introduced a number of minor new features and compatibility issues. Some of the important fixes included:
Adobe AIR 1.5.3 was released on December 8, 2009. It included fixes for a number of compatibility and security related issues. The BBC iPlayer Desktop manager v1.5.15695.18135 is the first version to use AIR 1.5.3.
The Adobe AIR 2 public beta was released on November 16, 2009 followed by the beta 2 on February 2, 2010 and the release candidate on May 11, 2010. In addition, Adobe AIR for Android was announced on February 12, 2010. AIR 2 was officially released for Windows, Mac OS and Linux on June 10, 2010 and Android on October 8, 2010. It dropped support for PowerPC Macs.
Adobe AIR 2.5 was released on October 24, 2010 at the Adobe MAX 2010 conference.[22]
Adobe AIR 2.6 was released on February 24, 2011 for Android devices.[23] Another update was released on March 22, 2011 for updated iOS support.[24]
Adobe AIR 2.7 was released on June 14, 2011.[25] Linux support was dropped.[26]
Adobe released Adobe AIR 3.0 on October 3, 2011.[27] AIR 3.0 included support for native 64-bit CPU architecture, hardware accelerated graphics rendering, captive runtime, native extensions, JPEG-XR image format, LZMA compression for SWF files, and H.264 encoding.[28]
Adobe released Adobe AIR 3.1 on November 11, 2011.
Adobe released Adobe AIR 3.2 on March 28, 2012.[29]
Adobe released Adobe AIR 3.3 on June 8, 2012.[29]
Adobe released Adobe AIR 3.4 on August 21, 2012.[29]
Adobe released Adobe AIR 3.5 on November 6, 2012.[29]
Adobe released Adobe AIR 3.6 on February 12, 2013.[29]
Adobe released Adobe AIR 3.7 on April 9, 2013.[29]
Some developers have complained about certain lacking features on Adobe AIR for Android, such as acoustic echo cancellation,[30] which causes AIR applications to suffer from some echo issues.
Adobe AIR can be installed using a .air installer file, or directly from a web browser using the Adobe AIR Installation badge. In the latest release of Google Chrome the badge does not install the AIR application.[31][32]
|
||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||
|
|||||||||||