Play Video
1
Audiosurf - "Radioactive" - Imagine Dragons
Audiosurf - "Radioactive" - Imagine Dragons
::2012/12/03::
Play Video
2
Skrillex - Bangarang (Full Album) AUDIOSURF
Skrillex - Bangarang (Full Album) AUDIOSURF
::2012/01/01::
Play Video
3
Audiosurf: The Prodigy - Invaders Must Die
Audiosurf: The Prodigy - Invaders Must Die
::2011/04/24::
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4
Animals: Martin Garrix AUDIOSURF
Animals: Martin Garrix AUDIOSURF
::2013/08/17::
Play Video
5
Hardest Song On Audiosurf? DJ SynthR - The Last Prophecy - Ninja Mono [Extreme Reflexes]
Hardest Song On Audiosurf? DJ SynthR - The Last Prophecy - Ninja Mono [Extreme Reflexes]
::2011/03/21::
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6
Audiosurf - Pharrell Williams - Happy
Audiosurf - Pharrell Williams - Happy
::2014/01/28::
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7
Audiosurf - Tomorrowland 2013 Official WarmUp Festival Mix
Audiosurf - Tomorrowland 2013 Official WarmUp Festival Mix
::2013/06/18::
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8
Audiosurf: Doctor Who Theme - Transdimensional Mix By HardWire
Audiosurf: Doctor Who Theme - Transdimensional Mix By HardWire
::2013/04/28::
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9
Audiosurf - Fresh Prince of Bel Air
Audiosurf - Fresh Prince of Bel Air
::2008/01/23::
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10
Audiosurf: Max Coveri - Running in the 90
Audiosurf: Max Coveri - Running in the 90's
::2010/09/02::
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11
Owl City - Fireflies (Audiosurf Clip)
Owl City - Fireflies (Audiosurf Clip)
::2009/11/30::
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12
Обзор Audiosurf 2 - Early Acces
Обзор Audiosurf 2 - Early Acces
::2013/10/04::
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13
[Audiosurf] Avicii - Hey Brother
[Audiosurf] Avicii - Hey Brother
::2013/10/18::
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14
Skrillex - Scary Monster and Nice Sprites (Full Album) Audiosurf 720p HD
Skrillex - Scary Monster and Nice Sprites (Full Album) Audiosurf 720p HD
::2012/08/21::
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15
Audiosurf 2 Gameplay
Audiosurf 2 Gameplay
::2013/10/03::
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16
"GUITAR HERO" CON MIS CANCIONES | SLENDERMAN VS JEFF THE KILLER RAP - AUDIOSURF 2
"GUITAR HERO" CON MIS CANCIONES | SLENDERMAN VS JEFF THE KILLER RAP - AUDIOSURF 2
::2013/10/21::
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17
Audiosurf / Daft Punk
Audiosurf / Daft Punk
::2008/01/14::
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18
[Drumstep]   Tristam & Braken   Flight [Monstercat Release] Audiosurf HD
[Drumstep] Tristam & Braken Flight [Monstercat Release] Audiosurf HD
::2013/06/21::
Play Video
19
Skrillex - My name is Skrillex (Full Album) Audiosurf 720p HD
Skrillex - My name is Skrillex (Full Album) Audiosurf 720p HD
::2012/08/23::
Play Video
20
Moby - Thousand : The hardest "song" to play on Audiosurf
Moby - Thousand : The hardest "song" to play on Audiosurf
::2011/12/15::
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21
Funnest Audiosurf Song
Funnest Audiosurf Song
::2010/03/25::
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22
Through The Fire and Flames - Audiosurf
Through The Fire and Flames - Audiosurf
::2008/01/13::
Play Video
23
Skrillex - Recess (Audiosurf)
Skrillex - Recess (Audiosurf)
::2014/03/19::
Play Video
24
[Audiosurf] Drum and Bass
[Audiosurf] Drum and Bass
::2009/07/21::
Play Video
25
Hardest Song for Audiosurf - The Last Prophecy - Dj SynthR
Hardest Song for Audiosurf - The Last Prophecy - Dj SynthR
::2008/05/31::
Play Video
26
Official Audiosurf Air - Gameplay Teaser Trailer
Official Audiosurf Air - Gameplay Teaser Trailer
::2013/04/10::
Play Video
27
AUDIOSURF OF PEWDIEPIE Song - Dj Fortify
AUDIOSURF OF PEWDIEPIE Song - Dj Fortify
::2012/03/11::
Play Video
28
Audiosurf PSY - GANGNAM STYLE (강남스타일) M_V
Audiosurf PSY - GANGNAM STYLE (강남스타일) M_V
::2012/09/29::
Play Video
29
Audiosurf Linkin Park - In The End
Audiosurf Linkin Park - In The End
::2008/04/06::
Play Video
30
como descargar audiosurf 2
como descargar audiosurf 2
::2013/12/31::
Play Video
31
Audiosurf : Nightcore - Anima Libera [ Emi ] (HD)
Audiosurf : Nightcore - Anima Libera [ Emi ] (HD)
::2013/06/28::
Play Video
32
Tutorial - Como Descargar Audiosurf Gratis y Full
Tutorial - Como Descargar Audiosurf Gratis y Full
::2012/07/03::
Play Video
33
"GUITAR HERO CON MIS CANCIONES" | SLENDERMAN RAP - AUDIOSURF 2
"GUITAR HERO CON MIS CANCIONES" | SLENDERMAN RAP - AUDIOSURF 2
::2013/12/25::
Play Video
34
Audiosurf Starbomb Full Album!
Audiosurf Starbomb Full Album!
::2013/12/22::
Play Video
35
Audiosurf | Darude - Sandstorm (Radio Edit) [HD]
Audiosurf | Darude - Sandstorm (Radio Edit) [HD]
::2011/07/10::
Play Video
36
Song 2 - Blur - Audiosurf
Song 2 - Blur - Audiosurf
::2008/01/15::
Play Video
37
Savage Genetics - Silent Hill (Dubstep Remix)(audiosurf)
Savage Genetics - Silent Hill (Dubstep Remix)(audiosurf)
::2011/10/03::
Play Video
38
Audiosurf-Macklemore+Ryan Lewis Thrift Shop
Audiosurf-Macklemore+Ryan Lewis Thrift Shop
::2012/12/26::
Play Video
39
Audiosurf Epic violin techno remix
Audiosurf Epic violin techno remix
::2010/09/15::
Play Video
40
Bastille - Pompeii | Audiosurf
Bastille - Pompeii | Audiosurf
::2013/05/02::
Play Video
41
Audiosurf Hader,Better,Faster,Stronger
Audiosurf Hader,Better,Faster,Stronger
::2008/01/14::
Play Video
42
Audiosurf - InSaNiTY
Audiosurf - InSaNiTY
::2013/05/25::
Play Video
43
Audiosurf | Eminem - Till I Collapse (Filth Dubstep Remix)
Audiosurf | Eminem - Till I Collapse (Filth Dubstep Remix)
::2013/02/13::
Play Video
44
COMO DESCARGAR E INSTALAR AUDIOSURF (FULL) + FREE/GRATIS + GAMEPLAY | Epi. 9  Tutoriales para tontos
COMO DESCARGAR E INSTALAR AUDIOSURF (FULL) + FREE/GRATIS + GAMEPLAY | Epi. 9 Tutoriales para tontos
::2013/09/04::
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45
Alpha Strike - Audiosurf 2
Alpha Strike - Audiosurf 2
::2013/10/11::
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46
Audiosurf 2: S3RL - Friendzoned
Audiosurf 2: S3RL - Friendzoned
::2013/11/29::
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47
Descargar Audiosurf [MF] [FULL]
Descargar Audiosurf [MF] [FULL]
::2012/05/26::
Play Video
48
Audiosurf : This Will Be The Day (From Rooster Teeth
Audiosurf : This Will Be The Day (From Rooster Teeth's Rwby)
::2013/07/19::
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49
"GUITAR HERO CON MIS CANCIONES" LIMBO RAP | AUDIOSURF 2
"GUITAR HERO CON MIS CANCIONES" LIMBO RAP | AUDIOSURF 2
::2014/01/01::
Play Video
50
Nyan Cat Audiosurf
Nyan Cat Audiosurf
::2011/04/17::
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RESULTS [51 .. 101]
From Wikipedia, the free encyclopedia
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Audiosurf
Audiosurf Boxart.png
Developer(s) Dylan Fitterer[1]
Distributor(s) Steam (online)[1]
Composer(s) Pedro Macedo Camacho[2]
Engine Quest3D
Platform(s) Microsoft Windows,[1] Zune HD
Release date(s) February 15, 2008[1][3]
Genre(s) Puzzle/Rhythm combination
Mode(s) Single player, 2-player co-op, online scoreboard

Audiosurf is a puzzle/rhythm hybrid game created by Invisible Handlebar, a personal company created by Dylan Fitterer.[4] Its track-like stages visually mimic the music the player chooses, while the player races across several lanes collecting colored blocks that appear in sync with the music. The game was released on February 15, 2008 over Steam, a few days after winning the Independent Games Festival 2008 Excellence in Audio Award, heavily influenced by the hit soundtrack composed by Pedro Macedo Camacho; the full version was for a long time only available for purchase through Steam, but was later released as a retail product in Europe, by Ascaron. Audiosurf was the first third party game to use Valve's Steamworks technology. The Zune HD version was also released as Audiosurf: Tilt. The sequel, Audiosurf 2 was released with early access on October 2nd, 2013. The announcement was made through Dylan Fitterer's Twitter account.[5]

Gameplay[edit]

In Audiosurf, the player controls a levitating vehicle similar to those found in Wipeout or F-Zero. The player then maneuvers it down a colorful multi-lane highway, collecting blocks in a manner similar to Klax. The ship is controlled either by a mouse, the arrow keys, the number keys, or a gamepad (Using XInput drivers such as the Xbox 360 controller, not the older DirectInput drivers). The game also supports the rumble feature of the Xbox 360 controller.

The music used in the game is chosen from the user's own library, from almost any DRM-free format, as well as standard redbook CDs; in addition, Audiosurf includes the entire soundtrack to The Orange Box as part of the download.[1] An "Audiosurf Radio" tab is also included on the "Song Select" screen that allows the user to play the Audiosurf Overture, as well as a shifting selection of songs by featured independent artists.

AC3 audio files require the installation of iTunes. If last.fm is installed, songs can be scrobbled to the last.fm server as a user plays each track.

Scoring points[edit]

The goal of the game is to score points by collecting colored blocks (called 'cars') and forming clusters of 3 or more of the same color. The more blocks one accumulates in a cluster, the more points are scored. In the default color setting of the game, blocks which appear in hot colors such as red and yellow are worth more points, while cool colors such as blue and magenta are worth less. Players are also awarded bonus points at the end of each track based on feats they achieved. These include finishing the song with no blocks left in the grid or collecting all the blocks of a certain color. Each track for each difficulty level has three medals: bronze, silver, and gold. These are awarded upon reaching the point total required for them.

There are also additional game modes in the game where the goal of the game changes. For example, in the "Mono" game mode, players must collect the blocks, regardless of their color, and avoid the grey blocks. If the player can avoid the grey blocks until the finish, a 30% bonus will be gained in addition to the sum of the points earned.

Upon completing the track, the score is uploaded to the score server together with the track length and form, any feats achieved, and the character used including the ironmode option if this was enabled. Scores are stored per song title, allowing people to compete. The uploaded length and track form make it possible to detect mislabelled or variant versions of songs in the score browser, and an option is provided to report possible fraudulent scores. There are three different high score lists for each song, for casual, pro, and elite characters respectively.

Environment[edit]

Audiosurf synchronizes the environment, traffic patterns and scenery with the events in the current song. Each music file imported to the game by the user is first analyzed by the game engine, and an ASH file (containing the dynamics of the sounds and how the track and blocks are arranged) associated to the music is created and saved (typically around 30 kilobytes). This helps speed up the loading time of future replays of the same sound file, and the ASH files can be deleted from the storage folder if the user so pleases without any negative repercussions. The game loads the environment from the ASH files, with the track's elevation, surface and layout reflected in the dynamics of the music being played. For example, if a player were to choose to play a very soft and mellow song, the track would be uphill, very slow, relaxing and rich in cool colors. If a player were to choose a very intense and loud song, the track would be downhill, sped up, thick with traffic and lit up with hot colors.

Characters[edit]

Audiosurf playing Through the Fire and Flames, using the Ninja Mono character

The player can choose between 14 different characters to play in the game. The characters are divided between three difficulty levels and each has its own unique ability. Each character has a unique icon, which is visible in the score browser.

An "Ironmode" option is also available during character selection, which makes the game more difficult by immediately ending the track (or end scoring) when any of the three columns are overfilled with blocks, instead of the normal penalty of subtracted points (for easy characters), with several seconds of "respawn" time where all blocks are ignored (for medium and hard characters). The layout of blocks is also changed when Ironmode is activated. Shoulder Lanes are removed in Ironmode.

Character selection menu

Mono characters center around two colors of blocks: collecting colored blocks and avoiding grey ones. Mono Pro has the additional abilities of jumping and extending its fins to collect blocks outside its lane. Ninja Mono can also extend its fins, but must spend points to remove grey blocks from its board.

Pointman can pick up blocks from the road for later use. Pointman also features hint arrows and shoulder lanes on all three difficulties. Pointman Elite can pick up multiple blocks. Double Vision mode has four lanes instead of the conventional three and two ships instead of one. The left ship occupies the left two lanes and is controlled by the keyboard while the right ship occupies the right two lanes and is controlled with the mouse.

Vegas can shuffle the board by either right clicking the mouse or moving to the shoulder lane for a few seconds. Eraser can remove blocks of a particular color from the board and undo erases. Pusher can direct oncoming blocks to the lane immediately to the left or right of it.

With the exceptions of Mono, all characters use three colors of blocks on Easy, four on Normal, and five on Hard. Eraser and Pusher do not have Easy difficulty versions, while Vegas is only available on Normal.

Audiosurf: Tilt[edit]

A portable version of the game called Audiosurf: Tilt was released on November 11, 2009 for the Zune HD.[6] It is available to download for free from the Zune Marketplace. The gameplay is largely simplified, though it retains the same basic principles. There are no characters to choose from in this version, nor is there an ironmode. The game follows one basic formula, in which the player tries to collect all the blocks while dodging roadblocks (it can be played in "normal" and "turbo" speeds). In addition, there is a "Watch Lightshow" mode, in which the player does not collect blocks at all. Simply put, it is similar to a full screen display that matches up to music in many popular music player applications (Windows Media Player, Xbox 360, etc.).

Audiosurf: Tilt is no longer available on the Zune marketplace when Microsoft got rid of the apps part of the Zune marketplace.

Audio[edit]

IGF 2008 Excellence in Audio Award won by Pedro Macedo Camacho for his work on Audiosurf

Pedro Macedo Camacho was the person behind the Original Soundtrack and Sound Effects Supervision on Audiosurf. The Audiosurf Overture was a track previously done by Pedro as the main demo track for a virtual synthesizer called Predator from Rob Papen.

The IGF awarded composer stated in his website that "This award would have never been possible to achieve if not coupled with such an amazing game by Dylan Fitterer."

Reception[edit]

Audiosurf was positively received with the broad majority of critics. On Metacritic, the title holds an average of 85 out of 100, suggesting favorable reviews.[7] 1UP awarded Audiosurf an "A" rating citing the massive replay value.[8] IGN gave the title an 9.0 out of 10, and stated that "[Audiosurf is] one of those games that offers something for everyone."[9] Eurogamer were slightly less impressed, giving the game a 7 out of 10, criticizing its rough edges, yet remained convinced that the title had enough potential to become "a bite-sized obsession."[10]

See also[edit]

References[edit]

  1. ^ a b c d e "AudioSurf". Steam. Valve Corporation. Archived from the original on 28 June 2010. Retrieved 2010-06-23. 
  2. ^ Audiosurf credits page at mobygames.com. MobyGames. Retrieved 2008-12-28. 
  3. ^ PC Gamer Blog: Audiosurf rides Steam - PC Gamer Magazine
  4. ^ IndieGames.com - The Weblog - Indie Game Pick: Audiosurf (Invisible Handlebar)
  5. ^ https://twitter.com/DylanFitterer/status/385443820562677761
  6. ^ Warren, Tom (2009-11-11). "New Zune HD games released". Neowin.net. Archived from the original on 14 November 2009. Retrieved 2009-11-10. 
  7. ^ "Audiosurf reviews at Metacritic". Retrieved 2009-08-29. 
  8. ^ Sharkey, Scott. "Audiosurf Review from 1UP.com". Retrieved 2009-08-29. 
  9. ^ Onyett, Charles. "Audiosurf Review on IGN". Retrieved 2009-08-29. 
  10. ^ Whitehead, Dan. "Audiosurf Review - Eurogamer". Retrieved 2009-08-29. 

External links[edit]

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