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1
The Intelligent Environments Innovation Lab
The Intelligent Environments Innovation Lab
::2014/02/10::
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2
Virtual Learning Environments in Second Life
Virtual Learning Environments in Second Life
::2009/06/08::
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3
Temporary Structures & Pavilions by Condit for Exhibitions & Trade Show Environments
Temporary Structures & Pavilions by Condit for Exhibitions & Trade Show Environments
::2011/12/28::
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4
Multimodal Notification in Smart Environments
Multimodal Notification in Smart Environments
::2012/12/06::
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5
Point&Control - Interaction in Smart Environments: You Only Click Twice
Point&Control - Interaction in Smart Environments: You Only Click Twice
::2013/07/23::
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6
GENI AX HECPO Hostile Environments Close Protection Operations Course   Manrico Erriu
GENI AX HECPO Hostile Environments Close Protection Operations Course Manrico Erriu
::2013/06/26::
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7
ETH Fully Vision Based Autonomous Helicopter in Unstructured Environments: VTOL
ETH Fully Vision Based Autonomous Helicopter in Unstructured Environments: VTOL
::2009/08/13::
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8
Responsive Environments (The Movie)
Responsive Environments (The Movie)
::2012/04/04::
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9
Interactive Prototype - Exploring new ways of delivering training in simulated environments
Interactive Prototype - Exploring new ways of delivering training in simulated environments
::2012/06/15::
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10
Agent-based Patterns of Life for Virtual Environments
Agent-based Patterns of Life for Virtual Environments
::2014/02/20::
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11
AIR Modeling . Tool for modeling in context within AR environments
AIR Modeling . Tool for modeling in context within AR environments
::2013/10/01::
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12
sQuid: observation and interaction in experimental environments
sQuid: observation and interaction in experimental environments
::2012/10/09::
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13
Cross Currents: Journey to Asian Environments
Cross Currents: Journey to Asian Environments
::2013/12/17::
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14
Applying Virtual Environments to Dementia Care - Mandy Salomon SUT
Applying Virtual Environments to Dementia Care - Mandy Salomon SUT
::2013/11/27::
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15
KÖHL: Robot system solutions for challenging environments
KÖHL: Robot system solutions for challenging environments
::2014/06/06::
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16
JD Rail Solutions - Smart-Track™ for Tropical Environments
JD Rail Solutions - Smart-Track™ for Tropical Environments
::2013/05/03::
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17
Compelling User Redirection in Virtual Environments (CURVE)
Compelling User Redirection in Virtual Environments (CURVE)
::2010/02/18::
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18
Office Environments iPad App by NWD
Office Environments iPad App by NWD
::2012/04/27::
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19
Towards Producing Artificial Humans for Intelligent Environments Research
Towards Producing Artificial Humans for Intelligent Environments Research
::2011/04/09::
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20
Samsung School    Creating Dynamic Digital Learning Environments
Samsung School Creating Dynamic Digital Learning Environments
::2014/06/28::
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21
Kinect Me! An investigation into interaction techniques for Virtual Environments
Kinect Me! An investigation into interaction techniques for Virtual Environments
::2011/06/19::
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22
Signal-based Deployment Planning for Robot Teams in Tunnel-like Fading Environments
Signal-based Deployment Planning for Robot Teams in Tunnel-like Fading Environments
::2013/11/10::
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23
Cross Currents: Journey to Asian Environments trailer
Cross Currents: Journey to Asian Environments trailer
::2012/03/09::
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24
Characterization of forest environments - Valsain Pine Wood (Spain)
Characterization of forest environments - Valsain Pine Wood (Spain)
::2012/04/30::
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25
Addressing Security Standards for Virtualized Environments
Addressing Security Standards for Virtualized Environments
::2011/06/24::
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26
Planning in Dynamic Environments
Planning in Dynamic Environments
::2010/06/23::
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27
Impromptu: Creating Ad-Hoc Pervasive Computing Environments
Impromptu: Creating Ad-Hoc Pervasive Computing Environments
::2011/06/28::
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28
Designing Online Learning Environments Session 2: Art and Aesthetics of Online Learning
Designing Online Learning Environments Session 2: Art and Aesthetics of Online Learning
::2013/02/28::
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29
Markerless augmented reality for outdoor environments
Markerless augmented reality for outdoor environments
::2012/06/27::
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30
Using Natural User Interfaces for Collaborative Process Modelling in Virtual Environments
Using Natural User Interfaces for Collaborative Process Modelling in Virtual Environments
::2013/09/05::
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31
Food Environments
Food Environments
::2011/03/03::
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32
2011 SCI Institute Scientific Software Environments
2011 SCI Institute Scientific Software Environments
::2011/11/12::
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33
Teach And Repeat in Dynamic Environments
Teach And Repeat in Dynamic Environments
::2013/04/08::
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34
Evaluation of Industrial Mobile Robots (IMR) in Unstructured Dynamic Environments
Evaluation of Industrial Mobile Robots (IMR) in Unstructured Dynamic Environments
::2012/07/30::
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35
Consistent Illumination within Augmented Environments
Consistent Illumination within Augmented Environments
::2008/04/03::
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36
007 Quantum of Solace The Game - Behind the Scenes #5 : Environments Trailer (HD 720p)
007 Quantum of Solace The Game - Behind the Scenes #5 : Environments Trailer (HD 720p)
::2012/07/16::
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37
CTBUH 2012 Shanghai Congress - de Santis, "3 Environments, 3 Programs, 3 Solutions"
CTBUH 2012 Shanghai Congress - de Santis, "3 Environments, 3 Programs, 3 Solutions"
::2012/12/17::
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38
Amazing Science - Super Immersive 3D Virtual Environment
Amazing Science - Super Immersive 3D Virtual Environment
::2014/08/21::
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39
FluxTime - Printed Electronic for Rough Environments
FluxTime - Printed Electronic for Rough Environments
::2014/05/19::
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40
Special needs of least developed countries Part 2/10
Special needs of least developed countries Part 2/10
::2009/10/09::
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41
Silvador - A new rapid tree generator for game environments
Silvador - A new rapid tree generator for game environments
::2012/12/05::
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42
Environments For Living building guidelines - buildaroo.com
Environments For Living building guidelines - buildaroo.com
::2009/06/19::
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43
Final Fantasy XIII-2 Official Environments Trailer
Final Fantasy XIII-2 Official Environments Trailer
::2011/12/07::
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44
Personal Learning Environment from ROLE Project
Personal Learning Environment from ROLE Project
::2010/05/19::
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45
Temperature Conversion Application Demo for Android and iPhone Environments
Temperature Conversion Application Demo for Android and iPhone Environments
::2013/09/06::
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46
Commercial Application Developed at MSU: The Eli Writing and Reviewing Platform
Commercial Application Developed at MSU: The Eli Writing and Reviewing Platform
::2012/09/04::
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47
State-Estimation For Aggressive Flight in GPS-Denied environments using Onboard Sensing
State-Estimation For Aggressive Flight in GPS-Denied environments using Onboard Sensing
::2012/05/15::
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48
ANGELS Augmented Reality for Safety in Healthcare Environments
ANGELS Augmented Reality for Safety in Healthcare Environments
::2013/08/01::
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49
IBM Worklight Studio - select environments to define target mobile platforms
IBM Worklight Studio - select environments to define target mobile platforms
::2012/11/18::
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50
Killzone: Mercenary
Killzone: Mercenary 'Environments Showcase' TRUE-HD QUALITY
::2013/09/13::
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RESULTS [51 .. 101]
From Wikipedia, the free encyclopedia
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Developed environments (human settlements) are environments in geography. Different kinds of developed lands are developed environments. The main developed environments are Urban, Suburban, Rural and (not as much) Exurban communities.

Different types of developed settlements[edit]

The different types of developed human settlements are: urban, suburban, rural and exurban.

Urban: An urban area is an area with an increased density of human-created structures in comparison to the areas surrounding it. Urban areas are extremely dense population areas. An urban area is more frequently called a city or metropolitan area.

The main types of communities in urban areas can be: a metropolis (metropolitan area) (pop. usually over a 1,000,000) or a city (pop. over 100,000.)

Suburban: A residential area on the outskirts of a city. Suburban areas have lower population density than inner city neighborhoods. Suburban areas are dense to semi-dense population areas. A suburban area is frequently a large community.

Populations in suburbs, a suburban area or a suburb in a nearby metropolitan area can vary from 10,000 to over a 1,000,000.

Exurban, Commuter Towns: A commuter town is an urban community that is primarily residential, from which most of the workforce commute out of the community to earn their livelihood. Most commuter towns are suburbs of a nearby metropolis that workers travel to daily, and many suburbs are commuter towns, but not always. There are exurban communities too. The expression "exurb" (for "extra-urban") was coined in the 1950s, to describe the ring of prosperous rural communities beyond older suburbs, that are commuter towns for an urban area. Most exurbs serve as commuter towns, but some commuter towns are not exurban. These communities can be dense, semi-dense and sparsely populated areas. These communities are mostly towns.Example:Tarlac City, Philippines

Populations in exurbs, commuter towns or an exurb of a nearby metropolitan area can be from 1,000 people to 20,000 people.

Rural: Rural areas are settled places outside towns and cities. Such areas are distinct from more intensively settled urban and suburban areas. These areas are mostly sparsely populated areas. Inhabitants live in villages, hamlets, on farms and in other isolated dwellings.

The main types of communities in rural areas can be: a village (pop. 200-800 people) or a hamlet (pop. fewer than 200 people.) or an isolated dwelling (which is just 1 or 2 buildings with families in it.)

Populations in Rural communities/areas are usually under 10,000 people.

See also[edit]

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