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VULKAN & Graphics Technology Exclusive Interview With Khronos Group
VULKAN & Graphics Technology Exclusive Interview With Khronos Group
Published: 2016/08/01
Channel: RedGamingTech
Exclusive Interview With Khronos Group | Neil Trevett On Vulkan, Graphics & Technology
Exclusive Interview With Khronos Group | Neil Trevett On Vulkan, Graphics & Technology
Published: 2017/04/10
Channel: RedGamingTech
Khronos Group glTF Webinar
Khronos Group glTF Webinar
Published: 2015/10/19
Channel: The Khronos Group
Khronos Group @ SIGGRAPH 2014
Khronos Group @ SIGGRAPH 2014
Published: 2014/08/09
Channel: The Khronos Group
2017 glTF Webinar - Feb 14th - The Khronos Group
2017 glTF Webinar - Feb 14th - The Khronos Group
Published: 2017/02/14
Channel: The Khronos Group
Khronos Group GDC 2016 Recap
Khronos Group GDC 2016 Recap
Published: 2016/07/28
Channel: The Khronos Group
Khronos Group Vulkan Webinar
Khronos Group Vulkan Webinar
Published: 2016/02/18
Channel: The Khronos Group
Khronos Group invitation to CEDEC in Japan
Khronos Group invitation to CEDEC in Japan
Published: 2017/08/07
Channel: The Khronos Group
SC16: Khronos SYCL Parallel STL Open-source Project
SC16: Khronos SYCL Parallel STL Open-source Project
Published: 2016/12/14
Channel: The Khronos Group
MTBS-TV: Interview With The Khronos Group at GDC 2015
MTBS-TV: Interview With The Khronos Group at GDC 2015
Published: 2015/03/17
Channel: Neil Schneider
@party 2015 - Jim Susinno: The Khronos Group
@party 2015 - Jim Susinno: The Khronos Group
Published: 2016/01/23
Channel: bostondemoscene
Vulkan Session @ GDC 2016 Part I
Vulkan Session @ GDC 2016 Part I
Published: 2016/03/26
Channel: The Khronos Group
The Khronos Group invites you to SIGGRAPH 2011
The Khronos Group invites you to SIGGRAPH 2011
Published: 2011/07/22
Channel: The Khronos Group
Khronos Group Vulkan Webinar #2
Khronos Group Vulkan Webinar #2
Published: 2016/02/26
Channel: The Khronos Group
Khronos Group Invitation to SIGGRAPH Asia
Khronos Group Invitation to SIGGRAPH Asia
Published: 2011/12/12
Channel: The Khronos Group
2017 DevU - 01 Getting Started with Vulkan
2017 DevU - 01 Getting Started with Vulkan
Published: 2017/02/06
Channel: The Khronos Group
Khronos OpenVX Webinar - June 2016
Khronos OpenVX Webinar - June 2016
Published: 2016/06/17
Channel: The Khronos Group
2012 GDC Khronos Group Interviews and Demos - Part 1
2012 GDC Khronos Group Interviews and Demos - Part 1
Published: 2012/04/19
Channel: The Khronos Group
Neil Trevett - KHRONOS Group - (8th Meeting - Barcelona)
Neil Trevett - KHRONOS Group - (8th Meeting - Barcelona)
Published: 2013/03/20
Channel: ARStandardsMeetings
Vulkan on Desktop Deep Dive
Vulkan on Desktop Deep Dive
Published: 2017/03/15
Channel: The Khronos Group
MTBS-TV: Interview With Khronos Group at GDC 2016
MTBS-TV: Interview With Khronos Group at GDC 2016
Published: 2016/03/24
Channel: Neil Schneider
Siggraph 2010:  The Khronos Group/NVIDIA
Siggraph 2010: The Khronos Group/NVIDIA
Published: 2010/08/05
Channel: Into Tomorrow
Khronos Group President Neil Trevett Talks Vulkan at Linaro Connect
Khronos Group President Neil Trevett Talks Vulkan at Linaro Connect
Published: 2015/09/22
Channel: Charbax
The Khronos Group Explains the APIs for Accelerating Vision and Neural Network Software (Preview)
The Khronos Group Explains the APIs for Accelerating Vision and Neural Network Software (Preview)
Published: 2017/06/13
Channel: Embedded Vision Alliance
OpenROAD :: Accelerate your World 2016
OpenROAD :: Accelerate your World 2016
Published: 2016/02/16
Channel: The Khronos Group
Siggraph 2012 - The Khronos Group WebGL BOF
Siggraph 2012 - The Khronos Group WebGL BOF
Published: 2012/08/31
Channel: The Khronos Group
XBnPC - Post Interview with The Khronos Group - A Discussion of Vulkan API & Directx 12!!
XBnPC - Post Interview with The Khronos Group - A Discussion of Vulkan API & Directx 12!!
Published: 2016/08/03
Channel: XBnPC
khronos group
khronos group
Published: 2011/11/18
Channel: HC produzioni
The Khronos Group Speaks at The ITA Annual Meeting
The Khronos Group Speaks at The ITA Annual Meeting
Published: 2015/03/17
Channel: Neil Schneider
OpenGL Vulkan Performance Test - 2016 Khronos DevU Seoul
OpenGL Vulkan Performance Test - 2016 Khronos DevU Seoul
Published: 2016/11/15
Channel: The Khronos Group
Khronos Vulkan Panel Discussion
Khronos Vulkan Panel Discussion
Published: 2016/06/24
Channel: Arm
Neil Trevett (VP, NVidia and President Khronos Group) - Standards for AR applications at AWE 2015
Neil Trevett (VP, NVidia and President Khronos Group) - Standards for AR applications at AWE 2015
Published: 2015/06/19
Channel: Augmented World Expo (AWE)
SIGGRAPH 2015: 3D Graphics API State of the Union
SIGGRAPH 2015: 3D Graphics API State of the Union
Published: 2015/09/16
Channel: The Khronos Group
Siggraph 2012 - The Khronos Group OpenGL BOF
Siggraph 2012 - The Khronos Group OpenGL BOF
Published: 2012/08/31
Channel: The Khronos Group
Vulkan and SPIR-V session
Vulkan and SPIR-V session
Published: 2015/03/12
Channel: The Khronos Group
WebGL BOF - SIGGRAPH 2017
WebGL BOF - SIGGRAPH 2017
Published: 2017/08/09
Channel: The Khronos Group
Siggraph 2012 - The Khronos Group COLLADA BOF
Siggraph 2012 - The Khronos Group COLLADA BOF
Published: 2012/08/30
Channel: The Khronos Group
When Vulkan was One: Looking Back, Looking Ahead
When Vulkan was One: Looking Back, Looking Ahead
Published: 2017/03/15
Channel: The Khronos Group
Khronos - Dark Wanderer [Titan]
Khronos - Dark Wanderer [Titan]
Published: 2016/08/03
Channel: Blackout Music
NVIDIA Demo - Vulkan - GDC 2017
NVIDIA Demo - Vulkan - GDC 2017
Published: 2017/03/19
Channel: The Khronos Group
Vulkan Multi Threading - 2016 Khronos DevU Seoul (Korean)
Vulkan Multi Threading - 2016 Khronos DevU Seoul (Korean)
Published: 2016/11/15
Channel: The Khronos Group
OpenCL 2.1 Technical Overview Session
OpenCL 2.1 Technical Overview Session
Published: 2015/03/11
Channel: The Khronos Group
Siggraph 2012 - The Khronos Group OpenGL ES BOF
Siggraph 2012 - The Khronos Group OpenGL ES BOF
Published: 2012/08/31
Channel: The Khronos Group
2017 DevU - 03 - Vulkan Tutorial
2017 DevU - 03 - Vulkan Tutorial
Published: 2017/02/06
Channel: The Khronos Group
2012 GDC Khronos Group Interviews and Demos - Part 2
2012 GDC Khronos Group Interviews and Demos - Part 2
Published: 2012/04/19
Channel: The Khronos Group
Khronos Vulkan API - ARM explains the benefits for developers
Khronos Vulkan API - ARM explains the benefits for developers
Published: 2016/02/25
Channel: Arm
Siggraph 2012 - The Khronos Group OpenCL BOF
Siggraph 2012 - The Khronos Group OpenCL BOF
Published: 2012/08/30
Channel: The Khronos Group
The new Vulkan and SPIR-V specifications (@ SF Green Space)
The new Vulkan and SPIR-V specifications (@ SF Green Space)
Published: 2015/03/06
Channel: The Khronos Group
2016 GDC Khronos Session - Vulkan Part II - Low Res
2016 GDC Khronos Session - Vulkan Part II - Low Res
Published: 2016/03/17
Channel: The Khronos Group
2016 GDC Khronos Session - WebGL + glTF (HiRes)
2016 GDC Khronos Session - WebGL + glTF (HiRes)
Published: 2016/03/24
Channel: The Khronos Group
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WIKIPEDIA ARTICLE

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The Khronos Group, Inc.
Khronos logo.svg
Motto Open standards for graphics, media and parallel computation
Formation 2000; 17 years ago (2000)
Type Consortium
Purpose Creating open standards to enable the authoring and acceleration of graphics, rich media and parallel computation on a wide variety of platforms and devices
Headquarters Beaverton, Oregon, US
Coordinates 45°30′30″N 122°50′03″W / 45.508407°N 122.834305°W / 45.508407; -122.834305
President
Neil Trevett
Website www.khronos.org

The Khronos Group, Inc. is an American non-profit member-funded industry consortium based in Beaverton, Oregon, focused on the creation of open standard, royalty-free application programming interfaces (APIs) for authoring and accelerated playback of dynamic media on a wide variety of platforms and devices. Khronos members may contribute to the development of Khronos API specifications, vote at various stages before public deployment, and accelerate delivery of their platforms and applications through early access to specification drafts and conformance tests.

On 31 July 2006, it was announced at SIGGRAPH that control of the OpenGL specification would be passed to the group.[1][2]

History[edit]

The Khronos Group was founded in 2000 by companies including ATI Technologies, Discreet, Evans & Sutherland, Intel Corporation, NVIDIA, Silicon Graphics (SGI), and Sun Microsystems. It now has roughly 120 member companies, over 30 adopters, and 24 conforming members.[3] Its president is Neil Trevett.

Working groups[edit]

  • COLLADA, a file-format intended to facilitate interchange of 3D assets
  • EGL, an interface between Khronos rendering APIs such as OpenGL ES or OpenVG and the underlying native platform window system[4]
  • glTF, a file format specification for 3D scenes and models[5]
  • OpenCL, a cross-platform computation API.[6]
  • OpenGL, a cross-platform computer graphics API
  • OpenGL ES, a derivative of OpenGL for use on mobile and embedded systems, such as cell phones, portable gaming devices, and more
  • OpenGL SC, a safety critical profile of OpenGL ES designed to meet the needs of the safety-critical market
  • OpenKCam, Advanced Camera Control API
  • OpenKODE, an API for providing abstracted, portable access to operating system resources such as file systems, networks and math libraries
  • OpenMAX, a layered set of three programming interfaces of various abstraction levels, providing access to multimedia functionality
  • OpenML, an API for capturing, transporting, processing, displaying, and synchronizing digital media
  • OpenSL ES, an audio API tuned for embedded systems, standardizing access to features such as 3D positional audio and MIDI playback
  • OpenVG, an API for accelerating processing of 2D vector graphics
  • OpenVX, Hardware acceleration API for Computer Vision applications and libraries
  • OpenWF, APIs for 2D graphics composition and display control
  • OpenXR, an open and royalty-free standard for virtual reality and augmented reality applications and devices
  • SPIR, an intermediate compiler target for OpenCL and Vulkan
  • StreamInput, an API for consistently handling input devices
  • SYCL, a single-source C++ DSEL for heterogeneous computing
  • Vulkan, a low-overhead computer graphics API
  • WebCL, a JavaScript binding to OpenCL within a browser
  • WebGL, a JavaScript binding to OpenGL ES within a browser on any platform supporting the OpenGL or OpenGL ES graphics standards

Members[edit]

Khronos Group divides its members followingly:[7]

  • Promoter – have full working group participation and voting rights plus the right to designate a Director to the Khronos Board.
  • Contributor – have full working group participation and voting rights.
  • Associate - have full working group participation but without working group voting rights.
  • Academic – have full working group participation but without working group voting rights.

Current members (as of 11 November 2016) are (highlights):

Promoter members[edit]

Contributor members[edit]

Associate members[edit]

Academic members[edit]

Past members[edit]

Khronos Group maintains current lists of its members on its website.[9]

References[edit]

  1. ^ "OpenGL ARB to pass control of OpenGL specification to Khronos Group". Khronos press release. 
  2. ^ "OpenGL ARB to Pass Control of OpenGL Specification to Khronos Group". AccessMyLibrary Archive. 
  3. ^ "Khronos Group Conformant members". 
  4. ^ "EGL Overview". Khronos website. 15 October 2009. 
  5. ^ "glTF". Khronos website. 2 September 2016. 
  6. ^ "Khronos launches heterogeneous computing initiative". Khronos press release. 16 June 2008. 
  7. ^ "Khronos Members". khronos.org. 
  8. ^ Wawro, Alex (22 September 2015). "Nintendo joins graphics standards body Khronos Group". Gamasutra. 
  9. ^ "Khronos members". khronos.org. 

External links[edit]

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