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Designing for virtual reality and the impact on education | Alex Faaborg | TEDxCincinnati
Designing for virtual reality and the impact on education | Alex Faaborg | TEDxCincinnati
Published: 2015/09/08
Channel: TEDx Talks
Locomotion in VR: Overview of different locomotion methods on HTC Vive
Locomotion in VR: Overview of different locomotion methods on HTC Vive
Published: 2016/06/17
Channel: Bumble
VR Interface Design Pre-Visualisation Methods
VR Interface Design Pre-Visualisation Methods
Published: 2015/10/04
Channel: Mike Alger
Virtually Usable | A Review of Virtual Reality Usability Evaluation Methods
Virtually Usable | A Review of Virtual Reality Usability Evaluation Methods
Published: 2016/08/26
Channel: Dana Martens
Rewriting the Script with Virtual Reality | Alex Kutulos | TEDxUQ
Rewriting the Script with Virtual Reality | Alex Kutulos | TEDxUQ
Published: 2015/11/16
Channel: TEDx Talks
Transforming History Education through Virtual Reality | Tony Ford | TEDxTucson
Transforming History Education through Virtual Reality | Tony Ford | TEDxTucson
Published: 2017/03/06
Channel: TEDx Talks
How To Become A Virtual Reality Developer
How To Become A Virtual Reality Developer
Published: 2015/08/01
Channel: unitylessons.com
Using virtual reality to study stress and improve training
Using virtual reality to study stress and improve training
Published: 2014/10/29
Channel: ISUNewsService
How 3 Games Make Players Want to Explore in VR - VR Mechanics 101
How 3 Games Make Players Want to Explore in VR - VR Mechanics 101
Published: 2017/05/30
Channel: IGN
Product Engineering Tools and Methods Based on Virtual Reality
Product Engineering Tools and Methods Based on Virtual Reality
Published: 2017/06/10
Channel: dhita rose
Macunx VR – Memory Palaces in Virtual Reality: Kickstarter
Macunx VR – Memory Palaces in Virtual Reality: Kickstarter
Published: 2016/06/20
Channel: Linguisticator
Better Dentists through Virtual Reality
Better Dentists through Virtual Reality
Published: 2014/02/16
Channel: Siriwan Suebnukarn
5 design techniques for reducing simulator sickness in virtual reality locomotion experiences
5 design techniques for reducing simulator sickness in virtual reality locomotion experiences
Published: 2015/11/17
Channel: Offpeak Games
Scientists have found a way to make paraplegics move again
Scientists have found a way to make paraplegics move again
Published: 2016/08/16
Channel: Quartz
Ancient Colosseum: A Virtual reality experience with Oculus Rift
Ancient Colosseum: A Virtual reality experience with Oculus Rift
Published: 2015/04/23
Channel: Radical Impact
Using Oculus Rift and Virtual Reality to Visualize Data on Salesforce
Using Oculus Rift and Virtual Reality to Visualize Data on Salesforce
Published: 2015/10/06
Channel: Dreamforce Video
Virtual Reality For Peace
Virtual Reality For Peace
Published: 2016/07/02
Channel: MAKE PEACE MOVEMENT
VR Collide! Comparing Collision-Avoidance Methods Between Co-located Virtual Reality Users
VR Collide! Comparing Collision-Avoidance Methods Between Co-located Virtual Reality Users
Published: 2017/05/03
Channel: ACM SIGCHI
The Future of Phantom Limb Therapy with Virtual Reality | Ragini Dindukurthi | TEDxPortland
The Future of Phantom Limb Therapy with Virtual Reality | Ragini Dindukurthi | TEDxPortland
Published: 2017/07/17
Channel: TEDx Talks
Forty Predictions for VR/AR through 2025
Forty Predictions for VR/AR through 2025
Published: 2016/06/14
Channel: GDC
Behind the Wheel: how Virtual Reality is building the machines of tomorrow
Behind the Wheel: how Virtual Reality is building the machines of tomorrow
Published: 2017/03/06
Channel: CNH INDUSTRIAL
Cheap Alternative Virtual Reality Headset - Basic Setup
Cheap Alternative Virtual Reality Headset - Basic Setup
Published: 2016/02/01
Channel: VR Experience
NORCAT launches safety training using immersive Virtual Reality
NORCAT launches safety training using immersive Virtual Reality
Published: 2015/03/23
Channel: Sudbury.com
RJI Futures Lab update #159: 360-degree vs. 180-degree virtual reality
RJI Futures Lab update #159: 360-degree vs. 180-degree virtual reality
Published: 2016/07/20
Channel: RJIFuturesLab
Acing the Game with Virtual Reality
Acing the Game with Virtual Reality
Published: 2015/10/22
Channel: Soccerex
EARTHQUAKE SIMULATION IN VIRTUAL REALITY!  | Earthquake Simulator VR (HTC Vive Gameplay)
EARTHQUAKE SIMULATION IN VIRTUAL REALITY! | Earthquake Simulator VR (HTC Vive Gameplay)
Published: 2017/07/12
Channel: Nathie
EYESIM 3D Immersive Virtual Reality Training System
EYESIM 3D Immersive Virtual Reality Training System
Published: 2014/09/30
Channel: Schneider-Electric
A Virtual Reality System for Hand Manipulation
A Virtual Reality System for Hand Manipulation
Published: 2015/08/21
Channel: Vikash Kumar
Macunx Demo – Memory Palaces in Virtual Reality
Macunx Demo – Memory Palaces in Virtual Reality
Published: 2016/05/28
Channel: Linguisticator
Navigation in Virtual Reality, movement methods
Navigation in Virtual Reality, movement methods
Published: 2017/02/18
Channel: c4tTi
A Playful Approach to Prototyping for Virtual Reality
A Playful Approach to Prototyping for Virtual Reality
Published: 2017/02/13
Channel: GDC
Jump: Virtual reality video
Jump: Virtual reality video
Published: 2016/12/29
Channel: Google VR
Space Station FAKERY Virtual Reality Hollywood Techniques Used
Space Station FAKERY Virtual Reality Hollywood Techniques Used
Published: 2017/05/29
Channel: SkyKel
Study on Control Method of Virtual Food Texture by Electrical Muscle Stimulation
Study on Control Method of Virtual Food Texture by Electrical Muscle Stimulation
Published: 2016/10/19
Channel: arinobu niijima
Virtual Reality Training | Cincinnati Children
Virtual Reality Training | Cincinnati Children's
Published: 2017/06/01
Channel: Cincinnati Children's
Download Product Engineering Tools and Methods Based on Virtual Reality Book
Download Product Engineering Tools and Methods Based on Virtual Reality Book
Published: 2016/11/23
Channel: A. Sauncho
USING VIRTUAL REALITY TO IMPROVE E-LEARNING WITHIN SCUBA DIVING
USING VIRTUAL REALITY TO IMPROVE E-LEARNING WITHIN SCUBA DIVING
Published: 2016/04/28
Channel: Stephen Forte
Immersive Virtual Reality Applications for Post-Stroke Motor Rehabilitation
Immersive Virtual Reality Applications for Post-Stroke Motor Rehabilitation
Published: 2013/11/05
Channel: secteuow
Virtual Reality Used To Train Soldiers: Reconfigurable Vehicle Tactical Trainer (RVTT)
Virtual Reality Used To Train Soldiers: Reconfigurable Vehicle Tactical Trainer (RVTT)
Published: 2017/04/06
Channel: AiirSource Military
Virtual Reality Feeler VMP-580
Virtual Reality Feeler VMP-580
Published: 2016/10/04
Channel: Methods Machine Tools, Inc
Sample Interaction Techniques for Virtual REality implemented with AFreeCA and OpenInterface
Sample Interaction Techniques for Virtual REality implemented with AFreeCA and OpenInterface
Published: 2011/02/26
Channel: Diego martínez
Virtual Reality - An Exploration of Invisible Worlds | John McGhee | TEDxUNSW
Virtual Reality - An Exploration of Invisible Worlds | John McGhee | TEDxUNSW
Published: 2016/09/26
Channel: TEDx Talks
See-through techniques for referential awareness in collaborative virtual reality
See-through techniques for referential awareness in collaborative virtual reality
Published: 2011/07/25
Channel: undefinedSymbol
Applying Cinematic Techniques in Virtual Reality Medium
Applying Cinematic Techniques in Virtual Reality Medium
Published: 2016/11/24
Channel: Luma Kollektiv
Locomotion in Virtual Reality games - Teleport vs Controller
Locomotion in Virtual Reality games - Teleport vs Controller
Published: 2016/06/15
Channel: Really Virtual
Change Blindness Redirection in Virtual Reality
Change Blindness Redirection in Virtual Reality
Published: 2012/11/14
Channel: Evan Rosenberg
The Holosphere - VR Locomotion (Nausea-less)
The Holosphere - VR Locomotion (Nausea-less)
Published: 2015/12/12
Channel: Frooxius
Virtual Reality 4K - Spadra Farm
Virtual Reality 4K - Spadra Farm
Published: 2016/06/09
Channel: Jerry Zhou
NLR
NLR's Virtual Reality Room (VROOM)
Published: 2014/06/23
Channel: NLRmedia
Virtual Reality Meets Documentary: A Deeper Look
Virtual Reality Meets Documentary: A Deeper Look
Published: 2016/05/12
Channel: MIT Comparative Media Studies/Writing
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WIKIPEDIA ARTICLE

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There are a number of methods by which virtual reality (VR) can be realized.

Simulation-based VR[edit]

The first method is simulation-based virtual reality. Driving simulators, for example, give the driver on board the impression that he/she is actually driving an actual vehicle by predicting vehicular motion caused by driver input and feeding back corresponding visual, motion, audio and proprioceptive cues to the driver. The simulator normally consists of several systems as follows: a real-time vehicle simulation system performing real-time simulation of vehicle dynamics; motion, visual and audio systems reproducing vehicle motion, driving environment scenes and noise sensed by a driver during driving; a control force roading system acting as an interface between the driver and the simulator; an operator console for monitoring system operation; and system integration managing information and data transfer among subsystems and synchronization. The driving simulators have been used effectively for vehicle system development, safety improvement and human factor study.

Avatar image-based VR[edit]

With avatar image-based virtual reality, people can join the virtual environment in the form of real video as well as an avatar. The proposed image VR system can handle two types of users. One can participate in the 3D distributed virtual environment as form of either a conventional avatar or a real video. Background of the video is effectively eliminated to enhance the sense of reality. A user can select his/her own type of participation based on the system capability. Users with capture board and camera may select a video avatar while others select a conventional computer graphics-based avatar. Avatar image-based VR now provides pretty good interaction environment between human and computer far beyond the conventional desktop computer systems. High-speed networks become available with the advance of network technologies.

Projector-based VR[edit]

In projector-based virtual reality, modeling of the real environment plays a vital role in various virtual reality applications, such as robot navigation, construction modeling and airplane simulation. Image based virtual reality system is gaining popularity in computer graphics as well as computer vision communities. The reason is that is it provides more realism by using photo realistic images and the modeling procedure is rather simple. In generating realistic models, it is essential to accurately register acquired 3D data. Usually, camera is used for modeling small objects at a short distance.

Desktop-based VR[edit]

Desktop-based virtual reality involves displaying a 3-dimensional virtual world on a regular desktop display without use of any specialized movement-tracking equipment. Many modern computer games can be used as an example, using various triggers, responsive characters, and other such interactive devices to make the user feel as though they are in a virtual world. A common criticism of this form of immersion is that there is no sense of peripheral vision, limiting the user's ability to know what is happening around them.

True immersive virtual reality[edit]

Hypothetical virtual reality as immersive as consensus reality. Most likely to be produced using a brain–computer interface. An intermediate stage may be produced by "Virtual Space" using a head-mounted display with head tracking and computer control of the image presented to the helmet.

See also[edit]

External links[edit]

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