|Star Wars: Galaxy of Heroes|
EA Capital Games|
|Release||November 24, 2015|
Star Wars: Galaxy of Heroes is a mobile collectible RPG developed by Capital Games and published by Electronic Arts. The game received a soft launch in Australia during October 2015, and was formally released on November 24, 2015.
Galaxy of Heroes allows players to collect Star Wars characters from both the main canonical universe established after Lucasfilm was acquired by The Walt Disney Company and the Legends-canon Star Wars: Knights of the Old Republic series, create teams with them, and use them to fight in turn-based battles. There are multiple ways to collect characters: some are given to players immediately, whereas others are gained via game play or as in-game rewards in the form of shards that are earned by players to unlock and or promote their characters. Shards can either be earned from battles or bought from a shop. Once a player maximizes one non-event character's rarity to seven stars, he/she then unlocks a special shop in which excess shards from seven-star non-event heroes can be exchanged for gear. The shard amount needed for the character to be unlocked will also correspond to their starting star level, which can range from one to seven stars. Characters can be promoted to a max of seven stars with each additional star increasing their power. There are also training droids that can provide varying levels of experience points to level up characters. Gear, mods, and ability parts can all upgrade characters, although some gear can primarily be won only from battles for one particular side of the Force, to encourage players to play on both sides. The maximum level cap in Star Wars: Galaxy of Heroes is 85, which was changed from the previous level cap of 80 (previously 70). The maximum gear level has not yet been determined, for the gear required to reach higher levels is not available in many places. Players level up their user level by gaining experience by completing daily quests or completing battles. The main currency of the game is "credits". Credits can be used to train a hero, buy things from the store, obtain a hero when you have enough shards or promote a hero.
Battles are divided up into rounds, with the character with the highest speed attribute going first. Each team consists of up to five different hologram avatars which battle until defeated or retreated. Battles are turn-based, again based on the speed attribute, where the combatants apply various buffs to their own team and damage to the opponent all the while trying to deal the most overall damage and have the last character alive.
There are various modes for players to engage in, including squad arena (player vs. player), dark and light side battles, cantina, galactic wars, raids, and various special events. All modes are played versus the computer controlled AI, including the squad arena battles in which the AI controls a player-created team.
Upper Center Table:
Upper Left Table:
Upper Right Tables:
Lower Left Tables:
Lower Right Tables:
"Back Room" Areas: Far Left, Guilds
Far Right, Ships
Raids were added to the game in April 2016 with the introduction of the Rancor. Guilds send in teams of five hologram avatars at a time to battle multiple powerful bosses across four different stages, with all bosses sharing a universal health bar that is split into fourths, one for each stage, which decreases as the damage the guild inflicts begins to accumulate. Once it empties completely, the raid is won and participating members will be given rewards.
There are three types of raids ,each set in a different era and known for its unique difficulties. One lets the player fight a Rancor, another lets the player battle a Separatist AAT, while in another the player faces off against ancient Sith warriors, along with Darth Nihilus, Darth Sion and Darth Traya, all from the Knights of the Old Republic series.
Ship battles were added on November 22, 2016. This feature allows players to control various spaceships through their captains and pilots. The vehicles are controlled and played similarly to the main game with the player's characters, with the addition of an unassailable capital ship, which offers leadership bonuses, special abilities, and additional attacks.
23 different ships were available at the launch of the new feature. Ships enhancement mirrors that of characters, each area available for improvement - rarity, level, skill level - requiring a different, special currency. These currencies are acquired through daily challenges and daily reward for fleet arena standing.
Mods (short for modifications) are an optional upgrade for characters within the game. Once the player's account reaches level 50, Mods become available to any of their characters that are level 50 or above. There are different categories of mods, each of which yields a different primary effect on the stats of the character that has equipped it. This effect allows players to increase statistical areas of their characters to yield better performance in battle.
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