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VRML village walkthrough
VRML village walkthrough
Published: 2010/11/10
Channel: aeron203
Tutorial VRML
Tutorial VRML
Published: 2014/02/25
Channel: Ale Zeferino
VRML Meaning
VRML Meaning
Published: 2015/05/03
Channel: ADictionary
Tutorial 1 VRML - Curso sobre VRML como instalar Cortona 3d y vrmlPad
Tutorial 1 VRML - Curso sobre VRML como instalar Cortona 3d y vrmlPad
Published: 2014/05/29
Channel: Nacho Castellano
Getting Started with Simulink 3D Animation (Part 2) - Build a 3D World in VRML
Getting Started with Simulink 3D Animation (Part 2) - Build a 3D World in VRML
Published: 2013/05/07
Channel: MATLAB
Tutorial 2 VRML - Curso sobre VRML formas, shape y grupos
Tutorial 2 VRML - Curso sobre VRML formas, shape y grupos
Published: 2014/06/02
Channel: Nacho Castellano
[VRML] How to use PositionInterpolator (Tutorial)
[VRML] How to use PositionInterpolator (Tutorial)
Published: 2012/07/20
Channel: Penguin Recordings
Grupos de nodos con VRML.© UPV
Grupos de nodos con VRML.© UPV
Published: 2015/02/23
Channel: Universitat Politècnica de València - UPV
VRML Scene Example
VRML Scene Example
Published: 2014/05/08
Channel: dil thilakshi
[RTEnv] Day_04 - Exporting to VRML
[RTEnv] Day_04 - Exporting to VRML
Published: 2010/10/12
Channel: UM3DLab
Computer Graphics - Install VRML Viewer for Mac
Computer Graphics - Install VRML Viewer for Mac
Published: 2012/09/19
Channel: Barbara Hecker
FunWorlds/VRML - self-hosting presentation
FunWorlds/VRML - self-hosting presentation
Published: 2009/04/11
Channel: whycombinator
kicad StepUp tool: 3D Step and VRML File Alignment to footprint
kicad StepUp tool: 3D Step and VRML File Alignment to footprint
Published: 2015/11/18
Channel: maui2kc
Walk VRML Animation
Walk VRML Animation
Published: 2012/07/31
Channel: Alan Díaz
3Dfx Virtual Reality VRML (3Dfx City 1998)
3Dfx Virtual Reality VRML (3Dfx City 1998)
Published: 2012/03/03
Channel: swaaye
VRML Animação e Protótipagem
VRML Animação e Protótipagem
Published: 2013/03/04
Channel: André Castro
[VRML] How to use ColorInterpolator (Tutorial)
[VRML] How to use ColorInterpolator (Tutorial)
Published: 2012/07/19
Channel: Penguin Recordings
1. VRML - Formas Básicas - Shapes
1. VRML - Formas Básicas - Shapes
Published: 2012/08/21
Channel: Yuri Crisostomo Bernardo
VRML # Virtual Reality
VRML # Virtual Reality
Published: 2013/03/21
Channel: prageeth perera
3ds Max  Converting 3D files to VRML 2 0
3ds Max Converting 3D files to VRML 2 0
Published: 2016/05/05
Channel: SKY-TECH
Qua Tao Vrml
Qua Tao Vrml
Published: 2016/11/08
Channel: Nguyễn Tấn
VRMl walkthrough Shopping Mall
VRMl walkthrough Shopping Mall
Published: 2014/09/11
Channel: Nethmini Dulanjalee
Trabajando con el VRML
Trabajando con el VRML
Published: 2016/11/12
Channel: Pedro Luis Hippolyte
Tutorial 4 VRML - Transformaciones en VRML con el grupo Transform
Tutorial 4 VRML - Transformaciones en VRML con el grupo Transform
Published: 2014/06/17
Channel: Nacho Castellano
CURSO VRML
CURSO VRML
Published: 2014/06/25
Channel: dennis reyes
Figuras básicas VRML | Cilindro
Figuras básicas VRML | Cilindro
Published: 2014/11/19
Channel: Kike Rodriguez
VRML extrusion
VRML extrusion
Published: 2012/04/23
Channel: Raziel López Escamilla
Que es vrml
Que es vrml
Published: 2014/04/19
Channel: María Toledo
Incluir un fondo en VRML.© UPV
Incluir un fondo en VRML.© UPV
Published: 2015/02/23
Channel: Universitat Politècnica de València - UPV
Vrml Cartona 3D Demo
Vrml Cartona 3D Demo
Published: 2013/03/21
Channel: likeasoftwaredeveloper
Texture Baking in 3ds max for vrml
Texture Baking in 3ds max for vrml
Published: 2015/02/18
Channel: So-Yeon Yoon
VRML Urban Environment
VRML Urban Environment
Published: 2013/04/05
Channel: ycrnet
[ParaView] Exporting VRML
[ParaView] Exporting VRML
Published: 2012/11/26
Channel: UM3DLab
Sala de Jantar   VRML
Sala de Jantar VRML
Published: 2012/08/03
Channel: Valmir Vasconcelos
CASA VRML
CASA VRML
Published: 2014/11/10
Channel: Carlos Guerrero
Videojuego en VRML para Realidad Virtual y Animación
Videojuego en VRML para Realidad Virtual y Animación
Published: 2013/02/02
Channel: José López
VRML Pimeros Pasos, Habitación
VRML Pimeros Pasos, Habitación
Published: 2008/07/16
Channel: UnholyBahamut
Vrml 3Ds max movie
Vrml 3Ds max movie
Published: 2010/03/22
Channel: squaddie1984
Simulink + SimMechanics + SolidWorks Importer + VRML viewer (native) + real time joystick control
Simulink + SimMechanics + SolidWorks Importer + VRML viewer (native) + real time joystick control
Published: 2016/06/06
Channel: David Manegold
Puntos, lineas y polígonos con VRML.© UPV
Puntos, lineas y polígonos con VRML.© UPV
Published: 2015/02/23
Channel: Universitat Politècnica de València - UPV
O que é VRML
O que é VRML
Published: 2013/07/22
Channel: Thomas Buck
vrml modeling
vrml modeling
Published: 2014/05/08
Channel: Tharindu Peiris
VRML DEPARTAMENTO
VRML DEPARTAMENTO
Published: 2013/05/29
Channel: kervy junior ramos zapana
Editor de ficheros VRML: VRML Pad.© UPV
Editor de ficheros VRML: VRML Pad.© UPV
Published: 2015/02/23
Channel: Universitat Politècnica de València - UPV
VRML Game
VRML Game
Published: 2015/10/20
Channel: Иван Новожилов
VRML RESTAURANTE
VRML RESTAURANTE
Published: 2013/05/29
Channel: kervy junior ramos zapana
Hướng dẫn cài đặt VRML Pad và Cortona 3D Viewer
Hướng dẫn cài đặt VRML Pad và Cortona 3D Viewer
Published: 2015/10/17
Channel: Nguyễn Thanh Đạt
VRML Outdoor Environment
VRML Outdoor Environment
Published: 2014/05/14
Channel: Bhagya Thilina Peiris
Tutorial 3 VRML - Curso sobre VRML formas de texto
Tutorial 3 VRML - Curso sobre VRML formas de texto
Published: 2014/06/09
Channel: Nacho Castellano
Controlando las texturas en VRML.© UPV
Controlando las texturas en VRML.© UPV
Published: 2015/02/23
Channel: Universitat Politècnica de València - UPV
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WIKIPEDIA ARTICLE

From Wikipedia, the free encyclopedia
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VRML
Filename extension
  • .wrl (plain)
  • .wrz (compression)
Internet media type
  • model/vrml
  • x-world/x-vrml
  • application/x-cc3d
Latest release
2.0
Type of format 3D computer graphics
Extended from Labyrinth
Standard ISO/IEC 14772-1:1997
Website www.web3d.org

VRML (Virtual Reality Modeling Language, pronounced vermal or by its initials, originally—before 1995—known as the Virtual Reality Markup Language) is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind. It has been superseded by X3D.[1]

WRL file format

VRML is a text file format where, e.g., vertices and edges for a 3D polygon can be specified along with the surface color, UV-mapped textures, shininess, transparency, and so on.[2] URLs can be associated with graphical components so that a web browser might fetch a webpage or a new VRML file from the Internet when the user clicks on the specific graphical component. Animations, sounds, lighting, and other aspects of the virtual world can interact with the user or may be triggered by external events such as timers. A special Script Node allows the addition of program code (e.g., written in Java or ECMAScript) to a VRML file.

VRML files are commonly called "worlds" and have the .wrl extension (for example, island.wrl). VRML files are in plain text and generally compress well using gzip, useful for transferring over the internet more quickly (some gzip compressed files use the .wrz extension). Many 3D modeling programs can save objects and scenes in VRML format.

Standardization

The Web3D Consortium has been formed to further the collective development of the format. VRML (and its successor, X3D), have been accepted as international standards by the International Organization for Standardization (ISO).

The first version of VRML was specified in November 1994. This version was specified from, and very closely resembled, the API and file format of the Open Inventor software component, originally developed by SGI. The current and functionally complete version is VRML97 (ISO/IEC 14772-1:1997). VRML has now been superseded by X3D (ISO/IEC 19775-1).

Emergence, popularity, and rival technical upgrade

The term VRML was coined by Dave Raggett in a paper called “Extending WWW to support Platform Independent Virtual Reality”[3] submitted to the First World Wide Web Conference[4] in 1994, and first discussed at the WWW94 VRML BOF established by Tim Berners-Lee, where Mark Pesce presented the Labyrinth demo he developed with Tony Parisi[5] and Peter Kennard.[6] In October 1995, at Internet World, Template Graphics Software (TGS) demonstrated a 3D/VRML plug-in for the beta release of Netscape 2.0 by Netscape Communications.[7]

In 1997, a new version of the format was finalized, as VRML97 (also known as VRML2 or VRML 2.0), and became an ISO standard. VRML97 was used on the Internet on some personal homepages and sites such as "CyberTown", which offered 3D chat using Blaxxun Software. The format was championed by SGI's Cosmo Software; when SGI restructured in 1998 the division was sold to the VREAM Division of Platinum Technology, which was then taken over by Computer Associates, which did not develop or distribute the software. To fill the void a variety of proprietary Web 3D formats emerged over the next few years, including Microsoft Chrome and Adobe Atmosphere, neither of which is supported today. VRML's capabilities remained largely the same while realtime 3D graphics kept improving. The VRML Consortium changed its name to the Web3D Consortium, and began work on the successor to VRML—X3D.[8]

SGI ran a web site at vrml.sgi.com on which was hosted a string of regular short performances of a character called "Floops" who was a VRML character in a VRML world. Floops was a creation of a company called "Protozoa".[9][10]

H-Anim is a standard for animated Humanoids, which is based around VRML, and later X3D. The initial version 1.0 of the H-Anim standard was scheduled for submission at the end of March 1998.[citation needed]

VRML provoked much interest but has never seen much serious widespread use.[citation needed] One reason for this may have been the lack of available bandwidth.[original research?] At the time of VRML's popularity, a majority of users, both business and personal, were using slow dial-up internet access.

VRML experimentation was primarily in education and research where an open specification is most valued.[citation needed] It has now been re-engineered as X3D. The MPEG-4 Interactive Profile (ISO/IEC 14496) was based on VRML[citation needed] (now on X3D), and X3D is largely backward-compatible with it. VRML is also widely used as a file format for interchange of 3D models, particularly from CAD systems.[11]

A free cross-platform runtime implementation of VRML is available in OpenVRML. Its libraries can be used to add both VRML and X3D support to applications, and a GTK+ plugin is available to render VRML/X3D worlds in web browsers.

In the 2000s, many companies like Bitmanagement improved the quality level of virtual effects in VRML to the quality level of DirectX 9.0c, but at the expense of using proprietary solutions. All main features like game modeling are already complete. They include multi-pass render with low level setting for Z-buffer, BlendOp, AlphaOp, Stencil,[12] Multi-texture,[13] Shader with HLSL and GLSL support,[14] realtime Render To Texture, Multi Render Target (MRT) and PostProcessing.[15] Many demos shows that VRML already supports lightmap, normalmap, SSAO, CSM and Realtime Environment Reflection along with other virtual effects.[16]

Alternatives

  • 3DMLW: 3D Markup Language for Web
  • COLLADA: managed by the Khronos Group
  • O3D: developed by Google
  • U3D: Ecma International standard ECMA-363
  • X3D: successor of VRML

See also

References

  1. ^ Paul Festa and John Borland (May 19, 2005). "Is a 3D web more than just empty promises?". CNET News.com. 
  2. ^ "Version 1.0 Specification". Web3d.org. Retrieved 2010-02-23. 
  3. ^ Dave Raggett (1994). "Extending WWW to support Platform Independent Virtual Reality". Retrieved April 2, 2012. 
  4. ^ "First World Wide Web Conference". 4.web.cern.ch. Retrieved 2010-02-23. 
  5. ^ Media Machines Management
  6. ^ "Peter Kennard's page". Livingwork.com. Retrieved 2010-02-23. 
  7. ^ First 3D/VRML Plug-in for Netscape 2.0 shown by TGS; TGS extends leadership in Internet 3D products and technology. AllBusiness.com. 30 Oct 1995. Last accessed 26 Dec 2011.
  8. ^ A Commentary on GeoVRML
  9. ^ "Floops general narrative". Biota.org. Retrieved 2010-02-23. 
  10. ^ "Floops in his first episode". Retrieved 2010-02-23. 
  11. ^ "XML Matters". Ibm.com. Retrieved 2010-02-23. 
  12. ^ DrawGroup & DrawOp
  13. ^ Multitexturing
  14. ^ Programmable shaders component
  15. ^ Scene postprocessing support
  16. ^ VRML X3D and Realtime Web3D

External links

Code samples
Documentation

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