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Building Virtual Reality on the Web with WebVR (Google I/O
Building Virtual Reality on the Web with WebVR (Google I/O '17)
Published: 2017/05/19
Channel: Google Chrome Developers
Future of the VR Web - Josh Carpenter UX Lead for WebVR at Google
Future of the VR Web - Josh Carpenter UX Lead for WebVR at Google
Published: 2017/10/10
Channel: Awwwards
WebVR and A-Frame Showcase in Firefox
WebVR and A-Frame Showcase in Firefox
Published: 2017/08/07
Channel: Mozilla Hacks
What is WebVR?
What is WebVR?
Published: 2017/01/30
Channel: WebVR Rocks
Introduction to WebVR 1.0 (Brandon Jones)
Introduction to WebVR 1.0 (Brandon Jones)
Published: 2016/05/26
Channel: SFHTML5
The Future of Web Design - 2018 // (Web VR)
The Future of Web Design - 2018 // (Web VR)
Published: 2017/09/08
Channel: The Website Baba
WebVR Experiments: Virtual reality on the web for everyone
WebVR Experiments: Virtual reality on the web for everyone
Published: 2017/04/12
Channel: Google Developers
WebVR Create Portable VR Experiences on the Web
WebVR Create Portable VR Experiences on the Web
Published: 2016/10/12
Channel: Oculus
WebVR: A Whirlwind Tour of VR on the Web - Martin Splitt @ WeAreDevelopers Conference 2017
WebVR: A Whirlwind Tour of VR on the Web - Martin Splitt @ WeAreDevelopers Conference 2017
Published: 2017/05/30
Channel: WeAreDevelopers
Mozilla WebVR   Virtual Reality is now a reality for everyone in Firefox
Mozilla WebVR Virtual Reality is now a reality for everyone in Firefox
Published: 2017/08/08
Channel: Firefox
WebVR, WebAR and the Distribution of Volumetric Content at Scale Through the Web Panel
WebVR, WebAR and the Distribution of Volumetric Content at Scale Through the Web Panel
Published: 2017/06/09
Channel: Augmented World Expo (AWE)
WebVR: How to create virtual worlds with JavaScript
WebVR: How to create virtual worlds with JavaScript
Published: 2016/10/06
Channel: Pusher
WebVR is the next frontier — Martin Splitt
WebVR is the next frontier — Martin Splitt
Published: 2017/03/22
Channel: HolyJS
Google
Google's Chrome Web VR Platform | Chrome VR Experiments
Published: 2017/04/17
Channel: VR Kommando
A-Frame WebVR Tutorial 1 - Setting Up
A-Frame WebVR Tutorial 1 - Setting Up
Published: 2016/08/03
Channel: Sonar Systems
Easy WebVR with A-Frame
Easy WebVR with A-Frame
Published: 2017/05/19
Channel: BenjiJS
webvr showroom screencast
webvr showroom screencast
Published: 2017/06/30
Channel: littleworkshopfr
WebVR Design Sample
WebVR Design Sample
Published: 2016/10/29
Channel: Zake Zhang
WebVR with Three.js - Ricardo Cabello
WebVR with Three.js - Ricardo Cabello
Published: 2016/12/07
Channel: Mozilla Hacks
WebVR Demo - A tutorial on how to us WebVR and build virtual reality on the web
WebVR Demo - A tutorial on how to us WebVR and build virtual reality on the web
Published: 2017/08/11
Channel: Fullstack Academy
WebVR Demo With Blend4Web and the Vive
WebVR Demo With Blend4Web and the Vive
Published: 2017/05/10
Channel: Will W
WebVR: Adding VR to your websites and web apps
WebVR: Adding VR to your websites and web apps
Published: 2017/07/09
Channel: TechEd Europe
WebVR in the GearVR
WebVR in the GearVR
Published: 2017/02/02
Channel: Ada Rose Edwards
Fun with WebGL 2.0 : 018 : WebVR with HTC Vive
Fun with WebGL 2.0 : 018 : WebVR with HTC Vive
Published: 2017/04/08
Channel: SketchpunkLabs
Unity to WebVR
Unity to WebVR
Published: 2017/06/28
Channel: Merrick Fox
WebGL, WebVR & Three.js editor with Ricardo Cabello and Jaume Sanchez
WebGL, WebVR & Three.js editor with Ricardo Cabello and Jaume Sanchez
Published: 2015/09/30
Channel: Awwwards
Web Design Trends 2017 - WebVR | Virtual & Augmented Reality Websites
Web Design Trends 2017 - WebVR | Virtual & Augmented Reality Websites
Published: 2016/02/07
Channel: The Website Baba
Vizor.IO WebVR Tutorial (NO CODE!)
Vizor.IO WebVR Tutorial (NO CODE!)
Published: 2017/02/25
Channel: FusedVR
A Review of Mozilla
A Review of Mozilla's A-Frame WebVR Framework
Published: 2015/12/18
Channel: ARVR Magazine
VR News Jul 5, 2017 - Apple Joins WebVR - VRstudios 8 Player Warehouse Scale & More!
VR News Jul 5, 2017 - Apple Joins WebVR - VRstudios 8 Player Warehouse Scale & More!
Published: 2017/07/06
Channel: Epyx911
Puzzle Rain, a musical WebVR journey for HTC Vive
Puzzle Rain, a musical WebVR journey for HTC Vive
Published: 2016/09/28
Channel: Mozilla VR
WebVR: ¿Qué es? ¿Y cómo se come?
WebVR: ¿Qué es? ¿Y cómo se come?
Published: 2017/04/21
Channel: Web Games Day
Shay Keinan: WebVR and React — ReactNext 2017
Shay Keinan: WebVR and React — ReactNext 2017
Published: 2017/10/23
Channel: ReactNext
Oculus Rift WebVR virtual reality dinosaur demo
Oculus Rift WebVR virtual reality dinosaur demo
Published: 2014/08/04
Channel: Peter O'Shaughnessy
The WebVR Ecosystem with Tony Parisi
The WebVR Ecosystem with Tony Parisi
Published: 2017/03/25
Channel: SFHTML5
3D on the web  WebGL and WebVR – Martin Naumann / Falsy Values 2015
3D on the web WebGL and WebVR – Martin Naumann / Falsy Values 2015
Published: 2017/03/22
Channel: Front-Trends
Intro to AFrame WebVR
Intro to AFrame WebVR
Published: 2017/05/19
Channel: Upperline School of Code
WebVR & Cardboard support in Babylon.js Sponza demo - work in progress
WebVR & Cardboard support in Babylon.js Sponza demo - work in progress
Published: 2016/09/06
Channel: David Rousset
Aframe WebVR test scene
Aframe WebVR test scene
Published: 2016/11/16
Channel: Ryan van Niekerk
VR World Congress 2017: Martin Prins, TNO - WebVR meets WebRTC
VR World Congress 2017: Martin Prins, TNO - WebVR meets WebRTC
Published: 2017/07/07
Channel: VR World Congress
Vision 2017 - WebVR Panel
Vision 2017 - WebVR Panel
Published: 2017/05/17
Channel: Unity
WebVR Across All Devices (Boris Smus)
WebVR Across All Devices (Boris Smus)
Published: 2016/05/26
Channel: SFHTML5
The State of Web VR - Nick Warner
The State of Web VR - Nick Warner
Published: 2016/08/02
Channel: RunJumpDev
BONE-CHILLING | BLAIR WITCH 360 Web VR Experience Reaction
BONE-CHILLING | BLAIR WITCH 360 Web VR Experience Reaction
Published: 2016/08/23
Channel: POiiSED
SVVR #22 - What is WebVR?
SVVR #22 - What is WebVR?
Published: 2015/09/14
Channel: Beloola
The Future and WebVR - Facebook Connect, Google, Matterport
The Future and WebVR - Facebook Connect, Google, Matterport
Published: 2017/06/10
Channel: davekazmdrummer
Microsoft Edge Web Summit 2017 Mixed Reality in Microsoft Edge with WebVR
Microsoft Edge Web Summit 2017 Mixed Reality in Microsoft Edge with WebVR
Published: 2017/10/25
Channel: 25msr
WebVR meets WebRTC: Towards 360-degree social VR experiences
WebVR meets WebRTC: Towards 360-degree social VR experiences
Published: 2017/07/20
Channel: Martin Prins
Oculus Medium to WebVR
Oculus Medium to WebVR
Published: 2017/03/10
Channel: Shaunix
Using WebVR with Windows Mixed Reality
Using WebVR with Windows Mixed Reality
Published: 2017/11/14
Channel: Ian Dixon
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WIKIPEDIA ARTICLE

From Wikipedia, the free encyclopedia
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WebVR is an experimental JavaScript API that provides support for virtual reality devices, such as the HTC Vive, Oculus Rift or Google Cardboard, in a web browser.[1]

This API is designed with the following goals in mind:[2]

  • Detect available Virtual Reality devices.
  • Query the devices capabilities.
  • Poll the device’s position and orientation.
  • Display imagery on the device at the appropriate frame rate.

History[edit]

WebVR was first conceived in spring 2014 by Vladimir Vukićević from Mozilla. The API's contributors include Brandon Jones, Boris Smus and others from the Mozilla team.[3] On March 1, 2016, the Mozilla VR team and the Google Chrome team announced the version 1.0 release of the WebVR API proposal. The resulting API refactoring brought many improvements to WebVR.[4]

The last tagged version is 1.1,[5] which was last edited on April 5, 2017. The editors of the document include members from Mozilla and Google teams. However some Microsoft members have joined, and are actively collaborating in the drafting process of version 2.0 for the WebVR API.[6]

Design[edit]

The WebVR API exposes a few new interfaces (such as VR Display, VR pose) that allow web applications to present content in virtual reality, by using WebGL with the necessary camera settings and device interactions (such as controllers or point of view). The API has been designed to follow a certain path, which is very similar to other intrusive Web API like the Geolocation API. The necessary steps are:

  1. Request a list of the available VR devices.
  2. Checks to see if the desired device supports the presentation modes the application needs.
  3. If so, application advertises VR functionality to the user.
  4. User performs an action that indicates they want to enter VR mode.
  5. Request a VR session to present VR content with.
  6. Begin a render loop that produces graphical frames to be displayed on the VR device.
  7. Continue producing frames until the user indicates that they wish to exit VR mode.
  8. End the VR session.

Support[edit]

WebVR 1.0 is currently supported in the release version of Firefox 55+ for Windows (64 bit version only)[7] and in Chrome for Android[8] as an Origin Trial Experiment, which means that developers can request a token to add to their website which will seamlessly enable WebVR. WebVR 1.1 is supported in Microsoft Edge from build 15002+[9], and in Samsung Internet, Chromium, Servo and Oculus Carmel.

Chrome for Windows supports WebVR 1.1 in a special build. Firefox 55+ for Windows also supports WebVR on macOS if a setting is enabled by the user.[10]

Notable uses[edit]

Space Disaster: browser VR game made with WebGL and Blend4Web

Below are some notable companies or projects related to WebVR:

  • IdeaSpaceVR is an open source content management system with an API to create VR themes in order to create, publish and manage VR experiences.[11]
  • Rodin (VR) enables creation and deployment of virtual reality experiences cross-platform using just JavaScript.[12]
  • JanusVR JanusVR is a suite of software that makes it simple to create, share and experience spatially rich internet content.[13]
  • A-Frame (VR) is an open-source web framework for building VR experiences with HTML from Mozilla.[14]
  • Archilogic has successfully used WebVR to produce 3D models that can be visited in virtual reality.
  • Blend4Web is used for authoring WebVR-based applications such as heritage reconstruction and games.[15]
  • Kokowa: Kokowa is a webVR publishing platform aimed at non-programmers. It provides a drag and drop editor to build and share webVR experiences on the web and on social media.[16]
  • Goocreate: Goo Create is a cloud based 3D WebGL content creation editor. It can be used to create games, ads, campaign websites product showcases and scientific visualizations that run in a web browser.
  • PlayCanvas: PlayCanvas is an open source 3D game engine/interactive 3D application engine.
  • Vizor: Vizor is a platform for creating and sharing VR content on the web.
  • Sketchfab: allows people to display and share 3D content online. It provides a 3D model viewer that allows the display of 3D models on any mobile, desktop webpage or VR headset.
  • X3DOM: is an open-source framework and runtime for 3D graphics on the Web including WebVR. It leverages X3D, the current ISO open standard for web3D.[17]
  • Within: Extraordinary storytelling in Virtual Reality. Choose and watch many movies from the Within catalog in WebVR.[18]

Similar technologies[edit]

Although WebVR is unique as an API, there are native applications on most hardware allowing for networked experiences and access to web content. Several key tools, such as Unity and Blender, are also able to export for the web and provide users a way to use their content without installing a dedicated application.

See also[edit]

References[edit]

  1. ^ "WebVR API". Mozilla Developer Network. Retrieved 2015-11-04. 
  2. ^ "w3c/webvr". GitHub. Retrieved 2017-04-08. 
  3. ^ "WebVR - Bringing Virtual Reality to the Web". webvr.info. Retrieved 2016-07-08. 
  4. ^ "Introducing the WebVR 1.0 API Proposal ★ Mozilla Hacks – the Web developer blog". hacks.mozilla.org. Retrieved 2016-07-08. 
  5. ^ "WebVR". w3c.github.io. Retrieved 2017-04-08. 
  6. ^ "WebVR". w3c.github.io. Retrieved 2017-04-08. 
  7. ^ https://hacks.mozilla.org/2017/08/firefox-55-supports-webvr/
  8. ^ https://webvr.rocks/chrome_for_android
  9. ^ https://docs.microsoft.com/en-us/microsoft-edge/webvr/webvr-with-edge
  10. ^ https://hacks.mozilla.org/2017/08/firefox-55-supports-webvr/
  11. ^ "IdeaSpaceVR". IdeaSpaceVR.org. 
  12. ^ "Rodin: WebVR made easy". rodin.io. 
  13. ^ "JanusVR: The World Inside the Web". 
  14. ^ "A-Frame". aframe.io. 
  15. ^ "Blend4Web 16.06 LTS Released". Blend4Web.com. Retrieved 2016-07-12. 
  16. ^ "Want to Kick It With Putin in Your Own Virtual World? Kokowa Is for You". wired.com. 
  17. ^ "X3DOM". x3dom.org. 
  18. ^ "Within". Within. 

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